Difference between revisions of "AIUR"
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|country2= | |country2= | ||
|race=P | |race=P | ||
− | |elo= | + | |elo=2507 |
− | |ladderID= | + | |ladderID=1 |
|version=3.7.4 | |version=3.7.4 | ||
|type=DLL | |type=DLL | ||
− | |internalDownload= | + | |internalDownload=Media::AIUR.7z |
− | |externalDownload= | + | |externalDownload= |
|language=C++ | |language=C++ | ||
|sourceCode=https://github.com/AIUR-group/AIUR | |sourceCode=https://github.com/AIUR-group/AIUR |
Revision as of 16:59, 13 July 2015
Author(s):
Florian Richoux
Country:
France
Race:
ELO peak:
BWAPI version:
3.7.4
Type:
DLL
Download:
DLL
Property "Bot Binary internal" (as page type) with input value "Media::AIUR.7z" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
Language:
C++
AIUR, or Artificial Intelligence Using Randomness, is a StarCraft Brood_War AI, written by Florian Richoux. It uses several, hard-coded build orders, strong scouting and unit macro/micro. It uses Gateway units a lot.
Facts
- Open source.
- One of the most popular bots to play because of its multiple build orders.
Strategies
General
- Cannon rush.
- Perfectly timed maximum supply gateway timing.
Achievements
None yet.
Research
At the moment unknown.